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26 August, 201026 August, 2010 0 comments Uncategorized Uncategorized

Explanation in Maplestory:

This build is preferred by some bowman, mainly due to the fact that every skill that is maxed will most likely be useful during 3rd job and beyond. The downside to this build compared to a FA-user, is that a FA-less Bowman may level slower and will most likely use more MP(MapleStory Mesos) than a FA-user during 2nd job. Leave Mastery at 19 initially because the only difference between level 19 and level 20 is an added point of Accuracy. Bowmen don't require any extra Accuracy, so it's a waste of a point.


However, if you choose to add the last point, or forget not to, it's not detrimental to your Bowman. Soul Arrow and Booster are left at 2 and 6, respectively, for most of 2nd job. This is because at those levels, both skills last for one minute. Synchronizing them may or may not be more efficient, but most Bowmen like to do this. IA/Bomb's MP cost doubles at level(Maplestory powerleveling) 16, and that is why we recommend saving up points and adding them all at once. 1 Booster is gotten early, because there is no benefit to raising Mastery to 18 instead of 17, so you can easily place 1 into Booster early with no detriment.

 

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3 August, 20103 August, 2010 0 comments Uncategorized Uncategorized

Maplestory Quests Level 57- 62


Thanks to Skyenets for fixing this whole quest up.

1. Get to level(Maplestory powerleveling) 57 and there will be another light bulb. It will be a mysterious NPC. He asks you to collect 150 zombie teeth. (Normal ones, not golden ones, thank god.)

2. Go to the third job advancement house and talk to Shammos. Which will give you 1SP.

3. You will get another light bulb from the mysterious man and he will tell you to go to sharp cliff 2. When you arrive there, you have to talk to the stump/hole tree. This will give you 1SP.

4. Another light bulb will appear from Mir. Talk with him and receive another 2SP.


Quests Level(Maple Story Meso) 60 Evan Event Quest

1. Go collect your 2nd special 60% scroll for your Dragon Glasses from Cassandra.

 
Quests Level 62

1. You will get another light bulb when you hit 62, so just go ahead and click on it. Go through his dialogue and you will be told that you will have to travel on a boat for 15 whole minutes, this is like the first actual boat we have seen in Maplestory.

2. When you enter the cave, you are not able to click your dragon yet. First you have to walk towards the ice/dragon on the right. After that you get teleported back to the entrance of the cave. Now you can click your dragon.

3. Talk to him and get your 1x SP and some exp. And you are done, back on the boat.

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25 July, 201025 July, 2010 0 comments Uncategorized Uncategorized

How do we know if MP Eater has worked in Maplestory?

When MP Eater activates, blue stars will briefly encircle your character(Maplestory powerleveling). There is no auditory effect, so if you want to keep track of it you have to watch for the blue stars.  You can see it working for other wizards and clerics too, if you watch for it. The graphic does not change with more points into MP Eater, so once you have seen it you always know what to look for. 

How much MP do we drain with MP Eater?

That's what this in-depth FAQ is for. When MP(Maple Story Meso)Eater activates, it takes from the enemy a percentage of their maximum MP. This percentage is based on the number of points you have in MP Eater, and the formula is: 20% + 1% per skill point. So, at the first point of MP Eater, you have an 11% chance per attack to drain MP from the enemy, and you will drain (20% + 1% = ) 21% when it happens.


This is why the charts in the next sections start at 21% instead of 20%. Since master level of MP Eater is 20 points, there is a cap of (20% + 20% = ) 40% of the enemy's maximum MP per attack. The charts below show just how much this percentage comes to for all the enemies as you increase your skill points in MP Eater.

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16 July, 201016 July, 2010 0 comments Uncategorized Uncategorized

Teamfighting in Maplestory: The Slime King is a giant slime monster, with 8000 hp and 150 touch damage. It has an attack where it will jump and land with a white cloud when it impacts, this will hit everyone nearby for about 250 (be careful, mages use magic guard).


The trick here is to just attack, attack and attack. Just keep plugging away at the huge creature until it dies and drops a pass. You can avoid his area attack if you jump just before he hits the ground. Drink a HP pot whenever you get hit, and drink MP(Maple Story Meso) as necessary.


Solo-Style: Occasionally an experienced member of the party will ask to fight it solo (one on one). If you want to try this, follow the above guidelines for Teamfighting, but pay attention to your HP and MP. The best solo fighters are Mages, Assassins and Archers. We provide Maplestory powerleveling for you.


If you are a Warrior, do not try to solo, as your low accuracy, it will take too long. Bandits can do this, but your low HP makes it difficult and dangerous. Brawlers can do this as well, at 25+. We wouldn't recommend it though, as you still get hit a lot.

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7 July, 20107 July, 2010 0 comments Uncategorized Uncategorized

Should someone talk to you, be courteous enough to reply even with just a simple "Hi" or "Hello". A little socializing makes the game more fun and interesting. When attacking your own enemies, try and find a quiet, solitary spot. Refrain from killing another player's enemies, doing so constitutes "Kill-Stealing".


In level(Maplestory powerleveling) 15 and up, you will get to use a feature called "fame". This is used as one of the criteria, the use of certain weapons in the game and armor. At this level, you can raise or lower the reputation of other players, but once a month limit. Abusing this privilege by lowering other player's fame without a valid reason can get your name blacklisted on MapleStory's bulletin board.


To be very careful hold of your project. Other players quickly pick up the dropped items(Maple Story Meso), they may encounter, and many players did not return to the original owner of the intent. Exercise caution when inviting "strangers" to join you in a party. Bear in mind that not everybody may share your cooperativeness and team spirit. Some may just be "free loaders", wanting to get a free ride.


Make sure that before adding someone in your buddy list that he is willing to be part of that list. Avoid advertising, swearing, harassing and threatening other players. Not only is it impolite, but by doing so will get your account suspended. For security reasons, do not be liberal in giving out your personal information, especially to those who you do not know.

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2 July, 20102 July, 2010 0 comments Uncategorized Uncategorized

Bowman of Maplestory:

{Location} Victoria Island: Henesys (image: characters>"archer")
{Origin} Bowman Instructional School.
{Requirements} Level 10, Dexterity 25.
{Pros} Can kill at long range.
Even HP and MP.
Has nice Skills.
{Cons} Needs to buy lots of arrows to get levels(Maplestory powerleveling).
Has no shield.

The class of a "Bowman" is a specialist at long-range attacks. He also enjoys some degree of dexterity and power. His agility comes in handy when evading enemies. His weapons are mainly bows and crossbows, but he is also adept at using a light sword, any blunt weapon or an axe. For protection, a bowman makes use of a light armor so as not to diminish his dexterity.


The job order for a bowman has a two-way direction. For the 2nd job advancement, a bowman can eventually become either a "Hunter or a "Crossbow Man". As he becomes more skillful, he can be elevated to his 3rd job advancement as either a "Ranger" or a "Sniper". For his 4th job advancement, the possible ranks that await him are "Bow Master" and a "Crossbow Master".

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24 June, 201024 June, 2010 0 comments Uncategorized Uncategorized

Starting with level 50 for archers, overalls are the main equipment in Maplestory. Overalls feature 10 slots, which can be scrolled easily for dex. Buy 100% dex scrolls from the various NPCs for 35,000 and get an easy 10 dex. This is also an option at level 30 with the sauna robe, or level 20 with the bath towel if your version of Showa Town, but at a lower level(Maple Story Meso) of the players in general do not have enough money to afford it. Recommend that you do not waste money gloves or shoes, unless they attack with weapon, speed, or jump to upgrade.


The level(Maplestory powerleveling) 15 or 20 glove will suffice for a while for any class; in fact, most mid to higher levels (level 50+) use a level 10 work glove (upgraded with weapon Attack). So what does this list mean? This means that if poverty, you can buy a lot of health and mana potion. If you have saved enough money, then buy a more powerful weapon. If you still get the money, and then scroll your weapons. If you still get the money, then buy your armor. Parties are another good option, as mesos from other members' kills will go to everyone.

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16 June, 201016 June, 2010 0 comments Uncategorized Uncategorized

Cards in the book are sorted by relative level(Maplestory powerleveling) range. There are tabs on the side of the book which allow one to skip from level range to level range. The tabs on the book's side are color coded, and the colors match those in the background of the cards which appear in that section. A Chief Gray, for example, has a green background on its' card, and the tab under which it appears is also green.


The only exception is cards from Boss monsters, as these appear in a different section, called "Special Cards". Certain event monsters also appear as special cards. Only monsters found on Maple Island, Victoria Island, and Ossyria currently drop cards. In JapanMS, ChinaMS and TaiwanMS cards drop from Zipangu, Shanghai Wai-Tan, Shaolin Temple, Ximending and Taipei 101 monsters.


All other World Tour areas, such as Floating Market, Singapore, and Masteria, do not have cards in any version. It is expected that when the version which created a town gets the Monster Book, the monsters in that version's World Tour area will begin dropping cards. Monsters in Party Quests do not drop cards, with the exception of bosses: King Slime, Alishar, Poison Golem, Lord Pirate, Papa Pixie, and Frankenroid. For players who are above the level range of the Party Quests in Maplestory, opportunities to "buy" these cards appear from time to time as part of events.

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9 June, 20109 June, 2010 0 comments Uncategorized Uncategorized

 

 

Maplestory has thousands of items available for players to use for their characters(Maplestory powerleveling), to trade or sell. Maplestory items include wearable items such as weapons (swords, maces, wands, axes, bows, spears, crossbows, staffs, daggers, claws, and even throwing stars), armors (shoes, plates, gloves, hats, overall, shields, helms) and other items required for quests, for fun, and rares.


Most of the items, in particular, is really difficult to Maple Valley in particular, kill monsters or bosses, usually from the requirements to pursue the project down. Task is completed, also give them a good MapleStory items(Maple Story Meso). Project in Maple Valley can sell, trade, with your character, or even just throw away old junk or if it's a useless item for you. The harder the boss, you defeat Maple Valley, drop better items.

 

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9 June, 20109 June, 2010 0 comments Uncategorized Uncategorized

Quests in Maplestory suck hard. The only good things are Job/KoC/Hero quests, and quests with good rewards. However, party quests are decent, and are a good break from maplestory. Some give better rewards/exp  than others, ofcourse. Later on, grinding will be faster (around 60+). But you should just PQ till 55. (Henesys PQ, KPQ, Construction Site PQ, Pyramid PQ, MCPQ1, MCPQ2, LPQ, EPQ). Do not try OPQ, it's completely dead.

 

Solid grinding will probably give the best results, since it's consistent. The only time you stop is to rest, heading back to town to re-pot, and to move to a new area. However, endless grinding gets boring and tiresome. Quests mix things up a little and make the game(Maplestory powerleveling) more interesting. As well, for quest chains, sometimes there's a bit of story behind them, which is usually fun.


If all you care about is getting as strong as possible, though, definitely grind. Also, as the poster above us said, party quests usually yield good EXP and drops. Depending on competition, it might be a bit slow at times, plus you have to rely on other members knowing what they're doing. I'd wager a guess that most PQers are experienced, though, so we do not imagine it being a big problem.

 

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